stdClass Object ( [id] => 18436 [paper_index] => 202512-02-025360 [title] => INTEGRATION OF VIRTUAL REALITY WITH COGNITIVE BEHAVIORAL THERAPY (CBT) FOR ANXIETY AND DEPRESSION [description] => [author] => Felix Kaiser, Oluwaseun Esho [googlescholar] => [doi] => https://doi.org/10.36713/epra25360 [year] => 2025 [month] => December [volume] => 10 [issue] => 12 [file] => fm/jpanel/upload/2025/December/202512-02-025360.pdf [abstract] => The combination of Cognitive Behavioral Therapy (CBT) with Virtual Reality (VR) technology is a new and promising method for the treatment of anxiety and depressive conditions. This review is an overview of the latest evidence on the theoretical foundations, clinical use, treatment procedures, technical implementation, and effectiveness of VR-CBT. VR augments the traditional CBT by creating immersive environments that are also controllable, serving to facilitate exposure therapy, cognitive restructuring, behavioral activation, and increase patient engagement and adherence. The outcomes of randomized controlled studies and meta-analyses prove the efficacy of the VR-CBT in a range of anxiety disorders, such as social anxiety, public speaking anxiety, and specific phobias, as well as depressive disorders, with outcomes that are deemed equal to the traditional CBT and pharmacotherapy. Self-managed models of VR-CBT can prove beneficial in extending the reach, but therapist-assisted and hybrid models continue to be vital for complicated cases. Instruments of implementation are methodological limitations, the cost of technology, the training of clinicians, and patient selection criteria. Simulator sickness is a condition that is amenable but reduces with repeated exposure. Emphasis is on home-based VR-CBT programs, combination with other therapeutic modalities, technology-driven innovations-AI-driven adaptive milieus, and implementation science strategies to promote the clinical adoption. Overall, VR-CBT is a scalable, entertaining supplement or alternative to traditional therapies, and it can change mental health care accessibility and efficacy. However, there is a need for more rigorous research and concerted efforts of implementation to realise its clinical utility to the lattermost. [keywords] => Virtual Reality, Cognitive Behavioral Therapy, Anxiety Disorders, Depression, Exposure Therapy, Immersive Technology, Self-Guided Therapy, Therapist-Assisted Therapy, Treatment Efficacy, Mental Health Technology [doj] => 2025-12-17 [hit] => [status] => [award_status] => P [orderr] => 34 [journal_id] => 2 [googlesearch_link] => [edit_on] => 2025-12-17 23:57:22 [is_status] => 1 [journalname] => EPRA International Journal of Research & Development (IJRD) [short_code] => IJSR [eissn] => 2455-7838 (Online) [pissn] => - - [home_page_wrapper] => images/products_image/2-n.png ) Error fetching PDF file.